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prBAS ISO/IEC 23090-12:2026
Information technology — Coded representation of immersive media — Part 12: MPEG immersive video
10.99BAS/TC 128.11.202510.02.2026
prBAS ISO/IEC 23090-13:2026
Information technology — Coded representation of immersive media — Part 13: Video decoding interface for immersive media
10.99BAS/TC 128.11.202510.02.2026
prBAS ISO/IEC 23090-14:2026
Information technology — Coded representation of immersive media — Part 14: Scene description
10.99BAS/TC 128.11.202510.02.2026
prBAS ISO/IEC 23090-15:2026
Information technology — Coded representation of immersive media — Part 15: Conformance testing for versatile video coding
10.99BAS/TC 128.11.202510.02.2026
prBAS ISO/IEC 23090-18/A1:2026
Information technology — Coded representation of immersive media — Part 18: Carriage of geometry-based point cloud compression data — Amendment 1: Support for temporal scalability
10.99BAS/TC 128.11.202510.02.2026
prBAS ISO/IEC 23090-18:2026
Information technology — Coded representation of immersive media — Part 18: Carriage of geometry-based point cloud compression data
10.99BAS/TC 128.11.202510.02.2026
prBAS ISO/IEC 23090-21:2026
Information technology — Coded representation of immersive media — Part 21: Reference software for Geometry-based Point Cloud Compression (G-PCC)
10.99BAS/TC 128.11.202510.02.2026
prBAS ISO/IEC 23090-22:2026
Information technology — Coded representation of immersive media — Part 22: Conformance for G-PCC
10.99BAS/TC 128.11.202510.02.2026
prBAS ISO/IEC 23090-24:2026
Information technology — Coded representation of immersive media — Part 24: Conformance and reference software for scene description
10.99BAS/TC 128.11.202510.02.2026
prBAS ISO/IEC 23090-25:2026
Information technology — Coded representation of immersive media — Part 25: Conformance and reference software for carriage of visual volumetric video-based coding data
10.99BAS/TC 128.11.202510.02.2026
prBAS ISO/IEC 23090-26:2026
Information technology — Coded representation of immersive media — Part 26: Conformance and reference software for carriage of geometry-based point cloud compression data
10.99BAS/TC 128.11.202510.02.2026
prBAS ISO/IEC 23090-3:2026
Information technology — Coded representation of immersive media — Part 3: Versatile video coding
10.99BAS/TC 128.11.202510.02.2026
prBAS ISO/IEC 23090-31:2026
Information technology — Coded representation of immersive media — Part 31: Haptics coding
10.99BAS/TC 128.11.202510.02.2026
prBAS ISO/IEC 23090-32:2026
Information technology — Coded representation of immersive media — Part 32: Carriage of haptics data
10.99BAS/TC 128.11.202510.02.2026
prBAS ISO/IEC 23090-33:2026
Information technology — Coded representation of immersive media — Part 33: Conformance and reference software for haptics coding
10.99BAS/TC 128.11.202510.02.2026
prBAS ISO/IEC 23090-34:2026
Information technology — Coded representation of immersive media — Part 34: Immersive audio reference software
10.99BAS/TC 128.11.202510.02.2026
prBAS ISO/IEC 23090-4:2026
Information technology — Coded representation of immersive media — Part 4: MPEG-I immersive audio
10.99BAS/TC 128.11.202510.02.2026
prBAS ISO/IEC 23090-5:2026
Information technology — Coded representation of immersive media — Part 5: Visual volumetric video-based coding (V3C) and video-based point cloud compression (V-PCC)
10.99BAS/TC 128.11.202510.02.2026
prBAS ISO/IEC 23090-8:2026
Information technology — Coded representation of immersive media — Part 8: Network based media processing
10.99BAS/TC 128.11.202510.02.2026
prBAS ISO/IEC 23091-2:2026
Information technology — Coding-independent code points — Part 2: Video
10.99BAS/TC 128.11.202510.02.2026